v71 - Major improvements to the enemy behaviour. Butdid i make it too easy?


Hey everyone,
thanks for all the downloads over the last few days. Itch seems to show our game to more and more people, which is lovely.
I wish some more people would comment about what they like and what they dont.
Now: 
V71 is out.

I reworked how suppression, cover, and agile shooting works for the enemies and they should in theory be more challanging / interesting.
Though as you can see with this little gameplay video i took during a train ride on my laptop (excuse my bad mouse control, as i had to use the touchpad!).
Judge for yourself if it became too easy or even harder, depending on your playstyle.
if you find any things particularly bothersome, send us a video of those. We love to hear you and improve the game further.

I am also waiting for some more fantastic sprites from UnfuneralOD, the talented pixel artist behind the new environments. To spice up the variety of the levels and get some more destructables in.

Happy playing and thanks for your interest!

Files

2xh-PANDORAv71.exe 66 MB
3 days ago

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Comments

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I've got the game updated, but it keeps saying v70 is the latest version, not v71, which it won't install as an update?

Hey, great update. Finally got around to playing again and a lot of improvements were made since last time (don't remember the version). Feels super stable and smooth now. Didn't find major bugs. Except for thearmored MG glitching out instead of shooting. But i think you have that on your trailer as well. Please fix.

Regarding. Difficulty: it feels more challenging but also more rewarding now. Enemies seem to behave more aggressive and tactical. Need to play more to judge. But I think it's a good change.


Keep it up!

Thanks so much, your feedback is motivating 🙏